# Changelog Legend
- Arma 3 Rhsusaf Armaholic
- Rhs Armaholic
- Arma 3 Rhs Safety
- Rhs Usaf Arma 3 Mod
- Arma 3 Rhs Vehicles
- Arma 3 Rhs Download
- Arma 3 Rhs Usaf
Added
- Removed
@ Fixed
CodeFourGaming is a online gaming community that focuses on provide top quality gaming servers for the Arma 3 community. C4G is also official partnered with Arma 3 KotH and hosts some of the most popular King of the Hill servers available. Show: View Status: Show Sticky Issues: Changed(hrs) Use Date Filters Relationships.
^ Improved
FIXED IN 0.5.4
@ Spacing in CZ99 Engraved displayname
@ Fixed inheritance of KrAZ in SAF config
ADDED IN 0.5.3
Added engraved version of CZ99 PARA pistol
Suppressor adapter muzzle attachment for G36
- Added buttstock folding system to G36 rifles
IMPROVED IN 0.5.3
^ Beret had no visual lods, and only distant shadow lod
^ Tweak fresnel and specular values for cz99
^ Intechanged colors of para and commando berets
^ Made AG36 compatible with CBA JAM magazineWell
Arma 3 Rhsusaf Armaholic
^ Added retexture selections to G36 rifles
FIXED IN 0.5.3
@ Opfor SAF vehicles missing in Zeus interface http://feedback.rhsmods.org/view.php?id=5746
@ Added some placeholder reload sound to M84 - http://feedback.rhsmods.org/view.php?id=5765
IMPROVED IN 0.5.2
^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods
^ Updated head injury macros to be up to date with Old Man
FIXED IN 0.5.2
@ Oldman head wounds macro capitalization fix
ADDED IN 0.5.1
CZ99 pistol initial import and config
- cz99 magazine
IMPROVED IN 0.5.1
^ Added proper inventory icons to Alice backpacks
^ CZ99 weapon and magazines configuration, strings
^ adjusted memory points, added shadow lods, tweaked geo lods on cz99
^ cZ99 animations done
^ cz99 animations
^ Added OPFOR variant of SAF units to CfgPatches list so they are not available in Zeus - http://feedback.rhsmods.org/view.php?id=5592
^ Added inventory icons for CZ99
^ Tweaked zeroing on CZ99
^ Tweaked recoil on CZ99
^ Added tritum sights to CZ99
^ Tweaked muzzle flash in first person for CZ99
^ TMA4 AT mine is now triggered only on contact - placing mines in the middle of road will be no longer effective
^ TMA4 AT mine is now using additional penetrator to simulate blast damage
FIXED IN 0.5.1
@ HAMMER PURGE !!!
@ HAMMER PURGE 2
@ Fixed long RBR-80 loading time - http://feedback.rhsmods.org/view.php?id=5469
@ Opfor SAF doesnt wear uniform http://feedback.rhsmods.org/view.php?id=5494
@ macro and class fix
@ cz99 magazine model path fix
@ adjusted position and holster scale of cz99
@ fix for shadow lods and additional res lods for cz99
@ fixed AS/SMDI textures and tweaked rvmat for cz99
@ Fixed missing icon error in ammo box - http://feedback.rhsmods.org/view.php?id=5637
IMPROVED IN 0.5.0
^ Configured folding for SAF SCAR variants
FIXED IN 0.5.0
@ Fixed missing camo selections on folded SCAR stocks
@ Para Minimi machinegunner was using incompatible magazines
ADDED IN 0.4.9
European ScarH versions
added SCAR H DMR role soldier in Airborne troops
Added new inventory icons for uniforms
PBG-40 is now using magazine proxies
Added 2S1
Added functional M79 grenade (port from GREF RKG-3EM)
Netting-style face veil (available as glasses slot headgear and Veil+M97 helmet combination)
HT-40 helicopter (Mi-8T)
- SAF Opfor factions (Army and Airforce)
IMPROVED IN 0.4.9
^ Minimi Para grip/bipod slot configuration on par with USAF M249s
^ Updated M10 desert uniform texture
^ M93 uniform TI texture
^ RHS Vehicle icons in Virtual Garage should be visible on Steam branch release
^ Added separate name for development branch version
^ Readded proxies to characters shadow LOD
^ Some more improvements to characters fire geometry
^ Added SAF loadorder
^ Improved addons loadorder
^ Some modification to M84's shadow geometry in the buttstock area
^ Set up G36s to use common community magazineWell[]
(class CBA_556x45_G36)
^ Added facewear proxy to pilot LOD of SAF uniforms
^ Many SAF weapons will now accept magazines compatible with CBA JAM
^ Reduced section count of MD12 M70 rifleman vest
^ replaced T72S tank with T72B3
^ PBG40 now use soundsets
^ Updated green HT-48 (Mi-17) texture to similar standard as the new camo Mi-8T texture, and made it available for selection in Virtual Garage etc.
^ TI map for M10 uniform
^ TI maps for helmets
FIXED IN 0.4.9
@ Fixed G-36 pop error when editing crate loadout
@ Fixed some unnecessary tex1 reference in rvmat which were causing .rpt spam in Diag.exe
@ Fixed missing head shadows in View Pilot LOD
@ Added penetration materials, armor & explosion shielding parameter to all RHS explosives
@ Fixed characters hands being screwd in last res LOD - added shadowlod param
@ Fixed some minor issues with new character firegeometry
@ M84 had several vertices in the buttstock marked as Hidden Verts. Seems that sometimes the whole buttstock could be invisible ingame
@ AG36 was not utilising the common BIS 40mm magazineWell[]
used by other 40mm GLs in the mod (class UGL_40x36)
@ Some parts of MD12 vest did not have camo hiddenselection defined
@ Helmet shadow LODs contained camo
retexture selections
IMPROVED IN 0.4.8
^ Reduced specularPower for hand grenades
^ Added proper nameSound parameter to smoke grenades
FIXED IN 0.4.8
@ Fixed MTZ rail system so it keeps M21's currently loaded magazine
IMPROVED IN 0.4.7
^ Adjusted Zrak binocular reticle scale, to match milliradian measurement
FIXED IN 0.4.7
@ Fixed missing explosion sounds for TM100/200/500 charges
@ M82 API rounds had weird explosive effect that wasnt supposed to be there
@ Yellow and Blue M83 smoke grenades had incorrect markings
ADDED IN 0.4.6
Added demolition charges TM100, TM200 and TM500
Added M82 API magazines for M70 and M92
Added hand grenades BR M75, BR M84, BRD M83, BRZ M88 and RShB P98 (WIP)
- Added BRK M79 AT grenade (WIP)
IMPROVED IN 0.4.6
^ Removed UGL rounds from NPC backpacks
^ New icons for weapons & gear
^ Improved M93 uniform texture
^ Tweaked G36 recoil
FIXED IN 0.4.6
@ MTZ rail attachment wasn't functioning correctly on M21S and M21A w/UGL
@ Various fixes to 'updating base classes' rpt spam
@ Duplicated strings for Scorpion ammo were spamming rpt
@ Fixed broken decals on refuel Ural
@ Restored some G36 sounds that were accidentally deleted
@ army CO had black MP beret in loadout
@ RBR M80 rocket now uses correct submunition penetrator
@ Wrong ammo display name for M21 magazines
REMOVED IN 0.4.6
ADDED IN 0.4.5
IMPROVED IN 0.4.5
^ Reverted HT48 to unarmed cargo version
^ Upgraded L-18 to the MiG-29SM standard cockpit
^ Added section for pouches on M12 vest so they can be retextured
FIXED IN 0.4.5
@ Unified SAF & AFRF UGL sounds
@ Armored crewman had wrong weapon assigned - close T2348
@ Fixed mod logos
REMOVED IN 0.4.5
ADDED IN 0.4.4
Blue-gray version of SAF MiG-29 paint scheme (as seen on the new aircraft donated from Russia)
Italian strings by AtixNeon
Added MRUD AP mines
- Added editorpreview images for TMA-4 and PMA-3
IMPROVED IN 0.4.4
^ Displayname of M84 LMG 250Rnd Box
changed to Belt
to avoid confusion (250Rnd Box cant be mounted on the LMG without tripod, but belt from the box can be used)
^ Revised Zrak binoculars reticle and aperture
^ Adjusted Minimi mass
FIXED IN 0.4.4
@ Wrong path to models of Zrak binocular
@ Some para AI had wrong magazines in inventory
@ Fixed TMA-4 rvmat
@ G36KV was missing burst fire mode
REMOVED IN 0.4.4
ADDED IN 0.4.3.1
ALICE packs in two camo variants
Added desert texture for M12 vest
Zrak RD-7J binoculars
- Bandanas
IMPROVED IN 0.4.3.1
^ Tweaks to MD12 vest texture colors to make it more in tone with the uniform
^ Conformed respective SAF weapons to new AK reload sequences/timing
^ Added new gear to virtualAmmoBox
^ Added some missing strings for gear
FIXED IN 0.4.3.1
@ M84A Scorpion PointerSlot
REMOVED IN 0.4.3.1
ADDED IN 0.4.3
L-18 (MiG-29)
MD12 vest in digital camo
Tactical One (ACU cut) special forces uniform
- M84 Scorpion PDW
IMPROVED IN 0.4.3
^ Aligned magazine displaynames with other RHS mods
^ Removed last-round tracers from tracer-less magazines, and reduced tracers to every third round in tracer magazines
^ SAF 5.56 magazines utilize USAF ammunition classes, for damage consistency
^ G36C zeroing set to 100m, G36KV to 300m, removed OpticsModes from G36KV
^ M84 machine gun accepts all other types of PKM magazine
^ Equipped M10 troops with M12 vest, partially
^ Scorpion SMG added to armored vehicle crew loadouts
^ Switched the HGU56P pilot helmet to the new model
FIXED IN 0.4.3
@ Low armorStructural
value was making body armour ineffective on RHS units
@ Weapon holder classes generated by config Macro, were faulty
@ PreloadAddons array was wrong
@ Some uniforms didn't have working wounds
@ M99 vest now offers ballistic protection (M-99T)
@ M76 weaponholder had the wrong magazine assigned
REMOVED IN 0.4.3
Rhs Armaholic
Cleared unused G36 classes from config
- Removed D6 parachute from pilot loadout
ADDED IN 0.4.2.2
Arma 3 Rhs Safety
IMPROVED IN 0.4.2.2
^ M76 now uses the appropriate PSO1M2 instead of PSO1M2-1
FIXED IN 0.4.2.2
@ Visible proxy triangle in lower LOD of MD98 rifleman vest
REMOVED IN 0.4.2.2
ADDED IN 0.4.2.1
M99 vest variants with radio
- Airborne beret variant
IMPROVED IN 0.4.2.1
^ 5.56mm MuzzleSlot compatibility for M21 rifles
^ Minor draw call optimisation for G36 rifles
^ Changed G36 model.cfg animation sources to their muzzle-indexed equivalents (reload -> reload.0 etc.)
^ G36 accessory rails are no longer hidden when rail attachments are removed
^ 40mm grenade warhead hides when the AG36 is fired on the G36KV
^ AG36 made compatible with the full selection of RHS and BIS 40mm grenade magazines
^ М98 and M99 vest texture tweaks
^ Adjusted M76 and M92 muzzle-flash rotation limits to work better with flash-hider attachments
^ All Zastava rifles had slow aimTransitionSpeed equal to bulky MMGs
^ lowered recoil on M70, M76 and M92
^ reload animations on Zastava rifles are now less tacticool and more realistic
^ 'baseWeapon' parameter added to all weapons except sub variants not visible in VA
Rhs Usaf Arma 3 Mod
^ added bolt hold open feature to all M70 variants and M92
FIXED IN 0.4.2.1
@ Units spoke Farsi sometimes
@ Groups spawning as BLUFOR or OPFOR instead of Independant
@ M82A1 sniper units were equipped with the wrong magazines
@ 'Updating base class' .rpt spam caused by M21 magazines
Arma 3 Rhs Vehicles
@ Muzzle flashes were hidden on G36 muzzle attachments
@ G36KV (AG36) had the wrong texture on rear ironsight
@ Zastava rifles had slow aimTransitionSpeed, equal to bulky MMGs
Arma 3 Rhs Download
@ M70B1, M70B3, M76 would turn in to M70AB2 when the weapon folding action was performed
Arma 3 Rhs Usaf
@ M21 old magazine class in weapon holders caused error popups
REMOVED IN 0.4.2.1
ADDED IN 0.4.2
Land forces, Airforce and Air Defense, and UN Peacekeepers factions
Special Brigade in M10 digital uniforms (Airborne)
Landforces in M10 and M93 uniform patterns
UN peacekeepers in M10 digital desert and M10 digital w/tan boots
Zastava M70AB2 and M70AB2 folded variant
Zastava M70B1 and M70B1N
Zastava M70B3N and M70B3N UGL
Zastava M21A, M21A picatiny rail and M21A folded variant
Zastava M21A UGL and M21A picatiny rail UGL variants
Zastava M21S M21S picatiny rail and M21S folded variant
Zastava M76 DMR
Zastava M92 SMG and M92 folded variant
Zastava M84 LMG as placeholder (edited BI PKM)
Muzzleflashes for Zastava rifles
M97 helmet bare, camo variations and ESS variants
M59/85 helmet bare and one camo variant
Army berets in three different colors
UN beret version
Booniehats in three camo variants
M98 vest in three variations and three camo patterns
M99 vest in two variations and three camo patterns
OTV vest retexture in MD2 camo for paratroopers
M10 uniform in four variations
M93 uniform in two camo colour tones
Retextures of Kitbag in three camo patterns
HMMWV M1025 unarmed, M2 and M998 ECV versions as placeholders for Land Forces
Ural transport and fuel trucks for Land Forces
Ural transport truck for UN peacekeepers
UAZ and UAZ open for UN peacekeepers as placeholders
Helicopter pilot uniform
HGU56 helmet for helicopter pilot as placeholder
HT-48 (Mi17) cargo helicopter retexture for Airforce
D30 howitzer
AGS30 grenade launcher as placeholder
NSV low tripod HMG as placeholder
M2HB low tripod HMG
M252 mortar as placeholder
G36C and G36KV rifles
G36C and G36KV gripod variants
Muzzleflashes for G36 rifles
G36KV AG36 rifle variant
FN Minimi LMG
Barret M82A1 sniper rifle (USAF M107)
PMA-3 APERS mine and minefield setup for editor
TMA-4 AT mine and minefield setup for editor
T72S (T72B obr. 1985)
- PTS-M amphibious tracked transport vehicle